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Start Maya and open the file which was saved in the last part of the tutorial.

Select Spray stroke, Alpha 07 map, dark pink color and then enable Rgb button to paint the inner mouth area as shown in the following image.

Turn on CavityMask and paint the inner part of the jaws as shown in the following image.

Select ToyPlastic material with Mrgb button enabled and then paint with a bit darker red colour to generate glossiness as shown in the following image.

Select ToyPlastic material, Spray stroke, Alpha 07 map and click on Mrgb button as shown in the following image.

To add details to the outer mouth edges, Select ClayBuildup brush and click on Zadd button to increase Z intensity to 11.

In this way, you’ll add details to the mouth outlines as shown in the following image.

Select Spray stroke, Alpha 07 map, click on Rgb button, select dark blue colour and paint the cavity areas on the body mesh as shown in the following image.

Select a bit darker red colour tone and paint to get some more depth as shown in the following image.

Select the eye ball mesh in the Subtool panel.

Go to Geometry and subdivide the mesh 4 times as shown in the following image.

Select a bit light orange colour and then click on Rgb button.

Go to Color menu in main menu bar and then click on FillObject button to apply the material on the selected body parts.

To paint the iris, unhide the rest body mesh.

Set the values of Rgb Intensity to 100 and Focal Shift to -100 as shown in the following image.

Select DragRect stroke, Alpha 34 map and then select a bit darker blue colour shade as shown in the following image.

Paint the iris on the eye ball as shown in the following image.

Make the iris dense by applying some more strokes.

Select Alpha 09 brush, DragDot stroke and paint the iris border as shown in the following image.

Select Standard brush, DragRect stroke, apply Alpha 22 map, select red colour, set the intensity of Rgb to 66 and then and paint the eyes for more details as shown in the following image.

In this way, you have completed the eye texture painting as shown in the following image.

Sculpt more for the details to the eye lid area as shown in the following image.

Isolate the gum and teeth meshes and hide rest of the body parts.

Select Standard brush, FreeHand stroke, Alpha 58 map, select red colour, set the intensity value of Rgb to 41 and then paint the base of each tooth as shown in the following image.

Sculpt the gums to get more details as shown in the following image.

Apply some yellow colour to the teeth to get pale effect.

In this way, you’ve painted the detailed textures on the teeth and gum meshes as shown in the following image.

Select Standard brush, FreeHand stroke, Alpha 58 map, select light orange, set the intensity of Rgb to 70 and then paint the base of each nail as shown in the following image.

In same way, paint rest of the nails also as shown in the following images.

In this way, all sculpting and texturing have been completed as shown in the following images.